When you play Quelf, you have to go into knowing that it is completely random, and that while playing the game, there is no strategic method for winning (sorry, Daily Donut). Some examples of what goes on during the game would be: getting to move ahead one space for every group of three things you get into your clothing, saying "Abra Cadabra!" evertime someone draws a card, wearing lipstick, being a personal cheerleader for an opponent, or (my least favorite) using fake sign language while you talk when it isn't your turn.
You see, in Quelf, you have the red, blue, green, purple and yellow cards. The blue cards are dreaded. These are the "Roolz" cards. You have global roolz, action roolz, or one other that is escaping me at the moment. Well, the action roolz are for whoever drew the card. Most of these cards have some sort of outrageous rule that you have to follow for the rest of the game unless you get a card that says you may discard all your roolz. The global roolz card affects all the players of the game and if you do not follow the rule, you must pay the penalty (usually just moving back a few spaces).
Eventually, through many laughs and hysterical events, you will make your way around the game board and (hopefully) win the game of Quelf.
As you can see, if you have not played Quelf, you should definitely find someone who has it and play it. It is sure to keep you entertained for hours. Just make sure that you have an open mind and don't be the party pooper (Daily Donut).
Will you enjoy Quelf?
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